First you need to create a box that is floating acting as a pusher.However high you have the box thats how high the box will be merged inside the map geometery.Now make the floating box not spawn for awhile.In that same place, place a box or whatever you want to merge inside the map geometery.After that put objects next to the object thats going in the map and then hold the object that will go into the map and make the pusher(box) spawn and save and quit.Then load up the map and delete everything around the object.
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