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I2etribution
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Post subject: Current "Perfect" Map Posted: Mon Mar 17, 2008 10:05 am |
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Joined: Wed Feb 20, 2008 4:09 pm Posts: 38
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I'm Currently working on a "Perfect" map. One of which there are no crooked pieces, no glitches, no mistakes. I am useing many techniques I have seen in other maps to perform this. here is what im hoping it will look at the end-
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|________________________|
|...|...............|..|.................|..|
|...|...............|..|.................|...|
|...|_______ /....\ _______|..|
|...|_______|......|_______|...|
|...|..............\...../...............|...|
|...|...............|...|................|...|
|...|________|...|_______ |...|
|...______________________|
It looks pretty simple, But it is going to have no big mistakes, and all of the pieces melt into each other. It should be ready to show off in about a week, but as of now, ive spent about 2 hours on the middle part... So the time estimate may be wrong.
Last edited by I2etribution on Tue Mar 18, 2008 12:28 pm, edited 1 time in total.
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El DuMBo
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Post subject: Posted: Mon Mar 17, 2008 12:07 pm |
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Joined: Tue Jan 08, 2008 2:24 pm Posts: 158 Location: Some Where Over The Rainbow
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i don't understand the diagram 
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Veteran mx
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Post subject: Posted: Mon Mar 17, 2008 5:27 pm |
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Joined: Tue Dec 25, 2007 9:13 pm Posts: 889 Location: Behind You? Gamertag: Veteran mx
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i think those are walls (which map is that)
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I2etribution
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Post subject: Posted: Tue Mar 18, 2008 12:25 pm |
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Joined: Wed Feb 20, 2008 4:09 pm Posts: 38
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Lol oops. The diagram got messed up, wow thats a pain.. Let me try to fix it -.-
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Veteran mx
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Post subject: Posted: Tue Mar 18, 2008 4:50 pm |
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Joined: Tue Dec 25, 2007 9:13 pm Posts: 889 Location: Behind You? Gamertag: Veteran mx
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oh i get it theres like two base conect with 3 bridges and the one in the center has something  thats what i think it is and i like it.
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I2etribution
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Post subject: Posted: Wed Mar 19, 2008 11:28 am |
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Joined: Wed Feb 20, 2008 4:09 pm Posts: 38
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Here, Its pretty much a basic map. Theres box figure in the middle, with 4 bridges going across from the middle to the outide. There is nothing on the outside except a path leading around the course.
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